About
This is a simulation about a three phase separator. The user can change settings and the layout changes with it. Because of this, almost all meshes are hand calculated. This all involved quite a lot of math.
Key Challenges
- Messy initial project
- Mesh generation
- Shared memory
- .net with Unity integration
- Bug prevention
- Low latency
My role
- Leading a small team of developers
- Structuring the project
- Managing the project
- Figure out core issues and how to solve them
- Make everything efficient without any bug
- Mesh generation logic
- Communication between different parties