About

This is a simulation about a three phase separator. The user can change settings and the layout changes with it. Because of this, almost all meshes are hand calculated. This all involved quite a lot of math.

Key Challenges

  • Messy initial project
  • Mesh generation
  • Shared memory
  • .net with Unity integration
  • Bug prevention
  • Low latency

My role

  • Leading a small team of developers
  • Structuring the project
  • Managing the project
  • Figure out core issues and how to solve them
  • Make everything efficient without any bug
  • Mesh generation logic
  • Communication between different parties